Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
REVIEW
MAG Review
Massive, action-packed shooter experience.
BLOG
The Moody Gamer
Do you have gaming ADD?
Wii Music
Console
Wii
Publisher
Nintendo
Genre
Simulation
Developer
Nintendo
Release Date
October 20, 2008
5
ESRB Rating
Not Rated
StumbleUpon Toolbar  
Posted by:
David Oxford
Senior News Editor
NEWS
Nintendo: "As of Now, Wii Music Has Not Achieved Its True Potential"
February 5, 2009 | 11:40 AM PST

Many felt slighted by Nintendo last year when the company focused its big holiday push around Wii Music. Though rumor has it that they had other plans, the fact remains that Nintendo's first-party holiday offerings revolved largely around a music game which had a very difficult time finding its niche.

Following their third-quarter results, Nintendo Co. Ltd. President Satoru Iwata spoke of the topic in a Q&A posted on Nintendo's Japanese website, noting that he feels Wii Music has not currently reached its true potential, and that the software triggers widely contrasting responses from consumers.

I agree that Wii Music, as of now, has not achieved its true potential. On the other hand, I feel that Wii Music is a software that elicits largely two extremely different reaction from consumers. There are people who highly appreciate it and those who do not appreciate it at all.

For Wii Music, the impression seems to completely depend on each individual player. It is unfortunate that Wii Music was not immediately appealing enough to some consumers, but it simply might have not been the right game for them.


However, Nintendo still has hope for the title. Remember Brain Age, the title which seems to have come to epitomize the "casual" audience and what Nintendo's "Blue Ocean" strategy is all about? Iwata notes that very title didn't become a hit until they released a sequel in Japan.

We do not like to think that we failed with Wii Music nor that we should abandon sales support. If we had approached Brain Age with that mentality, the software would have not achieved the current sales situation.


I wouldn't take this to mean that they're planning to make a Wii Music 2 and watch both take off. But I suppose you can never be certain.

Iwata turns the topic more towards the issue of the Wii's momentum seemingly slowing down in Japan, which has lead to some panic. Iwata notes that the release of Wii Music and Animal Crossing: City Folk were to hopefully appeal to those consumers, and revitalize the market. However...

Our efforts have not lived up to our expectation. While Wii had very strong momentum in the overseas markets, the Wii market in Japan (during the year-end sales season) showed a slow start, did not show sharp trajectory in sales, and ended up moving back to the sales level of non-sales-season level quickly.

So, what happened at the end of last year in Japan was simply that it did not go as we had planned.


Iwata adds that despite that, the sales of those two titles are "nowhere near that of failing software." Nintendo simply places extraordinarily high expectations upon its software, and these games simply did not meet them.

"To generate strong sales," Iwata says, "we need to effectively communicate Nintendo's messages to our consumers."
Screenshot Gallery

October 16, 2008

October 16, 2008

October 16, 2008

October 16, 2008

Got something that we should post on the site? Send it to us!
February 8, 2010
Twenty more winners to go for our Game a Day Giveaway! Don't hesitate... enter today! Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Kombo's Game a Day Giveaway!
We're giving away a new game EVERYDAY throughout all of February!

Official Contest Page!

WINNERS:

  • February 2: John Riemer, Virgina
  • February 3: Jonathan Dowell, Pennsylvania
  • February 4: Chris Ryan, Florida
  • February 5: Chris Foster, Michigan
  • February 6: Adam Cuevas, Florida
  • February 7: Josh Minar, Kentucky
  • February 8: Bradley Mosbacher, Missouri
  • If SEGA made Shenmue 3, would it SELL?
    Vote!
    (02/09/10 | 12:41 PM PST)
    February's Xbox LIVE Marketplace Updates
    (02/09/10 | 12:21 PM PST)
    It May Be The End for Nippon Ichi Software
    (02/09/10 | 11:13 AM PST)
    Headaches and Sickness Induced by 3D
    (02/09/10 | 5:56 AM PST)
    HDTV vs. SNES
    DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    9.89m Japan
    31.48m America
    25.90m Others
    67.28M 
    1.25m Japan
    21.76m America
    14.63m Others
    37.64M 
    4.74m Japan
    12.71m America
    14.31m Others
    31.76M 
    29.79m Japan
    44.83m America
    50.20m Others
    124.81M 
    14.02m Japan
    18.98m America
    20.85m Others
    53.85M