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Rabbids Go Home
Console
Wii
Publisher
Ubisoft
Genre
Adventure
Developer
Ubisoft Montpellier
Release Date
11/01/09
ESRB Rating
Everyone
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Posted by:
David Oxford
Senior News Editor
NEWS
Rabbids Developers Gear Up Their Bunnies for Core Gamers
April 16, 2009 | 2:02 PM PST

Among gamers, there exists those who appreciate the zany, insane antics of Rayman's rascally rivals, the Raving Rabbids, but find the mini-game style of gameplay to be a turn-off. But with their upcoming title, Rabbids Go Home, revealed to be a "comedy-adventure" platformer, those same fans were finally able to rejoice: It seemed that Ubisoft was finally making a Rabbids game for the core gamer.

And in fact, the newest issue of Nintendo Power (via Dpad) has revealed that is exactly what they were hoping to do. "Core Nintendo gamers should enjoy the controls and gameplay variety as well as the open progressive structure," said Creative Director Jacque Exertier. "We are working to make Rabbids Go Home easy to learn, hard to master, in the finest Nintendo tradition."

In addition, the UK's Official Nintendo Magazine has revealed much more about the upcoming title:

- 6 hub worlds, 20 environments, over 50 missions
- roughly 100 different humans, all based on various stereotypes
- main enemies are the Verminators and Vermi-dogs
- Verminators set traps to catch Rabbids, but they are actually scared of Rabbids
- levels hide various collectibles
- collect target items for new abilities: use a hospital patient's oxygen bed to float
- new game mechanics added in roughly every 20 minutes
- target items can help you progress in other environments
- chase, battle, time attack, boss missions
- 15 hours of gameplay
- cutscenes explain missions
- crazy music and slapstick comedy…and fart jokes
- each mission ends with you flushing your goodies down a toilet
- multiplayer, but details not yet revealed
- locations: Airport, Builders' Yard, Graveyard, Museum, Office, Pile, Supermarket (may be more)
- games of inspiration: Mario Kart and Super Mario Galaxy
- motion-control for opening doors and other context-sensitive events
- took almost a year to decide what direction to go with the game -- via GoNintendo


On the matter of that last item, it sounds like the year really paid off-- this game sounds like a lot of fun. While I did enjoy Rayman Raving Rabbids (and never got to play 2 or TV Party; from what I've heard of the former, I'm not missing too much), I have to admit that this new direction for these bunnies has me quite intrigued.
Screenshot Gallery

August 14, 2009

August 14, 2009

August 14, 2009

August 14, 2009

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February 8, 2010
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