Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
REVIEW
REVIEW: LittleBigPlanet PSP
It's fun, but lonely without multiplayer.
REVIEW
God of War Collection
The PS2 games upgrade to PS3 visuals
REVIEW
Ratchet & Clank Future: A Crack in Time
Why are you not playing?
Phantom Brave: We Meet Again
Console
Wii
Publisher
NIS America
Genre
Strategy RPG
Developer
NIS
Release Date
08/04/09
ESRB Rating
Teen
StumbleUpon Toolbar  
REVIEW
Phantom Brave: We Meet Again
August 24, 2009 | 12:00 AM PST

by: Matt Furtado

Kombo's Review Policy: Our reviews are written for you. Our goal is to write honest, to-the-point reviews that don't waste your time. This is why we've split our reviews into four sections: What the Game's About, What's Hot, What's Not and Final Word, so that you can easily find the information you want from our reviews.

What the Game's About
Phantom Brave is a truly unique experience. Running in the same vein as other NIS titles, Phantom Brave has very similar traits and gameplay similarities you'd find in NIS' Disgaea series and La Puccelle series. Phantom Brave tells the tale of a young girl named Marona who lost her parents when she was a just a child. Her parents worked as Chromas, mercenary or bounty hunters of sorts, and they were killed during a mission against a powerful demon. During their last moments, though, they saved their companion's life, Ash, and although he doesn't obtain his life again, he stays around as a Phantom and promises to watch over and keep Marona safe.

Having the same powers as her parents, Marona has a unique ability known as Chartreuse Gale. This ability allows her to see and interact with Phantoms. She also has the ability to send Phantoms into solid objects and use them in battle. This ability is known as "Confine" and it's one of the key aspects you'll encounter while playing the game. Essentially raising Marona, Ash helps her as a Chroma and keeps tabs on the jobs she accepts and the people she interacts with. Since she can see Phantoms, Marona has a lonely life. None of the townspeople want to interact with her because they think she is possessed by evil spirits, which forces her to live on a desolate island by herself. Along with some help from Ash, Marona is about to embark on a grand adventure.



What's Hot
If you like the Disgaea series, you'll find a lot of similarities within Phantom Brave.
You'll notice some of the enemies are the same from Disgaea, but they are just the low-level peon characters, so it's fun to kill something so familiar. Aside from similar characters, the gameplay is also remarkably similar. Essentially, you'll progress, create new characters, and do the basics exactly the same as you would in Disgaea. You'll progress through chapters and visit new islands on the world map as you take on new jobs. Every chapter will have numerous jobs to be taken and this will move the game forward.

Once you begin a job, you'll get a small story introduction and then it's time to engage in battle. The battle system is very unique and takes a very different approach to the strategic battle system. Instead of using a grid based system, you have a limited movement circular scope and can only move and attack within that contained sphere. But before you even start to make movements and plan your offensive strike, you must first confine your Phantoms to inanimate objects. Every battleground will have trees, boulders, etc, available for Phantom confining. Once you confine them to the object, they'll be combat ready. It's just a new way to summon your characters into battle. This also will go as far as making objects into weapons and other items. It may seem strange at first, but it's a crafty little system. However, each Phantom can only be used for a certain amount of time before they are removed from battle. Some will stay around for 8 turns or more, while others will be less. You need to use strategy here and only confine certain Phantoms when the time calls for it. Don't go using them all early in battle and then have none of them left to use against the stronger opponent.

For those of us who played the PS2 version to death, you'll be glad to know there are new additions just for you. Instead of forcing you to play through the entire game again, you can access the new content right from the start. These are just as addictive as the main games missions and you'll be glad you got a chance to play the new content. Spanning four chapters, the new content tells the story of Corona – a Marona from a different dimension. I won't spoil any of it for you, though. It just gives you another reason to get the game.

Though the game is very fun and you control a happy little girl who has an unfortunate life, the story is rather dark. You meet a lot of characters throughout the game and they all have some kind of unfortunate circumstance plaguing their existence. Even a few of the enemy characters you'll encounter have had their share of sadness. Whether it is because their family was killed or paralyzed or the fact they have no friends, most of the characters are very lonesome beings.



What's Not
The game does have a few flaws here and there. The battle system, while engrossing, has some minor complications to it. The movement and attacking just seems a bit off at times. Since your movements are limited to the circle, the movement of your character just seems foreign. It takes a bit of time to adjust to it, but then you need to adjust to aiming your attack, too. You also use a small circle to target the enemy, but you'll often find you're out of range even when they are in front of you or they are on a ledge higher than you and therefore, you can't attack them. It's not necessarily a flaw that you can't hit the enemy who has the height advantage, it's just the targeting system can be a bit confusing at times.

The graphics aren't anything taxing. They are solid sprites and the animations are nice. The game is what you have come to expect from NIS with these types of titles, though. The 2D animations are solid and they are detailed in their very low-resolution way. You can see the minor details of the weapons and character outfits, it's just nothing shocking.

Overall
Phantom Brave: We Meet Again is a well crafted Wii game. With some amazing gameplay aspects and a long satisfying adventure, Phantom Brave is one of the best hardcore titles the Wii has to offer. Even if you played the PS2 original a few years back, you owe it to yourself to play this game, even if it's only for the new content. Phantom Brave is one of, if not, the best RPG titles available on Wii.
Visuals
Nothing taxing on the Wii hardware. More of less identical to the PS2 version, but it doesn't detract from the appeal of the game.
6.5
Sound
Nice voice-work and a decent soundtrack.
7.5
Control
No pointing controls will either please or anger people, but the option of using NES style controls, Wii-mote and nunchuck, or Classic controller gives you plenty of options.
8.0
Gameplay
Fun, addictive, and engrossing.
9.0
Lasting Appeal
Lots to unlock. Can easily spend 100+hrs on the game. Plus, the new chapters will give you a reason to come back.
8.5
Verdict
A truly amazing Wii RPG for the core audience.
8.5
[not an average]
Review Scores Guide

Got something that we should post on the site? Send it to us!
November 20, 2009
Happy Friday! Check out the new feature content we have available. Thanksgiving is right around the corner! Make sure you think about what you're most thankful for... Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Do you and your family celebrate Thanksgiving?
Vote!
(11/21/09 | 1:10 PM PST)
Sonic Races into LittleBigPlanet
(11/20/09 | 9:55 PM PST)
Supreme Commander 2 Moves Out in March
DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    8.75m Japan
    26.08m America
    21.86m Others
    56.69M 
    1.19m Japan
    19.24m America
    12.94m Others
    33.37M 
    3.89m Japan
    10.32m America
    12.48m Others
    26.68M 
    28.36m Japan
    39.12m America
    46.54m Others
    114.01M 
    13.12m Japan
    17.80m America
    21.88m Others
    52.80M